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Member
AgentParsec
Male/United States
Birthday
March 7
Last Visit: 16 hours ago
Mark J. Hadley
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Dear Mark: A group of friends and I are making a horror game, also in Unity, and we are trying to dig deep into the human mind and see what makes people scared, and then use all of it in our game. Could we exchange messages or something? Sincerely, Wesley Twain, head of audio division, Redbeard Productions. PS: thank you for introducing me to horror games through Slender. Before then, I thought scaring yourself on purpose was stupid, but now I see that horror, no, all video games, are a pure and unique form of art.
So, not that I expect a reply from this comment but still, congrats on finding your way into Gameinformer.
If you're not aware of what I'm talking about, "Slender" was featured in the newest issue of Gameinformer under a article where they featured obscured but well-made horror games.